Sunday, September 4, 2011

Borderlands 2 leaked gameplay video is 14 minutes of amazing midget-massacre

Borderlands 2 is running on a platform of trimmed fat and effective economics -- it will be better, Gearbox says, it will be meaner and it will fix all of the problems of its predecessor. We've all heard promises like this one before, but if the leaked gameplay video above is anything to go by, Borderlands 2 has our vote.

The video shows 14 minutes of Borderlands 2, featuring new weapons such as a disposable, regenerative, Wal-Mart-inspired rifle, a new character in Maya the Siren, an old character in Roland, and new enemies, such as the torturer Nomad, who uses a midget as a meat-shield. Check out the stunning new art style and gameplay mechanics of Borderlands 2 above, and don't forget to vote in 2012 pre-order before it drops after April 2012!

Call of Duty XP attendees: 'It's amazing'

The Call of Duty XP event continues today here in Los Angeles, with Activision showing off Modern Warfare 3's multiplayer and Spec Ops modes, as well as giving fans (who paid $150 each for tickets to the show, the proceeds of which are all headed to the Call of Duty Endowment) a little something back.

And the fans appreciate it, apparently. Chris Munoz and Alonzo Contreras, both 19, came just a few miles away from here in Los Angeles, and they say the event exceeded expectations. "The multiplayer reveal was one of the ones that got to me," says Contreras. "I was excited about that." The pair also enjoyed the reveal of the new Find Makarov short film, and their friend, Omar Torres, 20, enjoys one specific change in the new Call of Duty game: "No more Last Stand!"

68 percent of European Xbox Live subscriptions purchased at retail

Despite living in a world where automatic renewal is a thing, a full two-thirds of European Xbox Live subscriptions are purchased at retail locations rather than online or through the console itself, according to Xbox Live marketing manager Robin Burrows.

This statistical tidbit was revealed during an interview with MCV, where Burrows also stated that Microsoft is in the process of testing new ways of manifesting digital products in meatspace, specifically referencing "point-of-sale activation," which allows shoppers to activate their newly purchased codes immediately after purchasing them.

Just like you'd be able to do if you hadn't gone to the store to buy something that already exists in your house.

Call of Duty XP Event: Modern Warfare 3 Hardened Edition priced at $99.99

Activision has confirmed the suggested retail price for the Modern Warfare 3 Hardened Edition: $99.99, which is $20 more than previous Hardened Editions. The Modern Warfare 3 Hardened Edition comes with a one-year membership to Call of Duty Elite, bonus in-game content, a Juggernaut XBL avatar skin, a 100-page field journal and new disc art, all in a fancy steel case.

So far, Gamestop and Amazon have the Hardened Edition listed at $99.99, while EB Games Australia is charging $158 for the same package. Modern Warfare 3's jump in price may be attributed to the one-year Elite access alone, which is valued at $50 and bumps users up to "Founder status," which includes an in-game emblem, player card, camouflage and an XP boost. Or, it may all go to pay the air-conditioning bill at the Call of Duty XP Event -- we hear it's awfully temperate in that hangar.

Batman: Arkham City achievements leaked

Holy leakin' 'chievos, Batman! We may have to wait until October 18 for The Dark Knight clean up the mean streets of Gotham in Batman: Arkham City, but you can check out a list of the cloak and cowl's forthcoming accomplishments after the break. ... continue reading.

Kirby: Mass Attack minigames feature minis, games


Historically, very few small pink blobs have done more to further innovation in the field of minigame design than Kirby, and judging from the above trailer, HAL Laboratory's DS swan-song Kirby Mass Attack will continue that proud tradition. Other continuing traditions include: ruthlessly destroying docile forrest creatures via accurately timed button presses, and ruining Whispy Woods' day in as many ways as possible.

Pick up info on Solatorobo's combat with these videos


We've talked about Solatorobo: Red the Hunter, but we haven't seen much of how the game works. In these videos (one above, two after the break) you can actually see for yourself what the combat is like, including the basic action of picking up and throwing enemies, and even a shooting match with a pirate airship.

In this gameplay footage, you'll also see that the camera is sufficiently zoomed out for you to ignore that your character is a dog-man. That's helpful.

Rage has a cameo in Breaking Bad, because nothing sells games better than meth


AMC's Breaking Bad featured a bizarrely long, obvious advertising plug for Rage on this week's episode, as seen above, and included a light-gun motion-controller that Bethesda assures us is entirely fictional. We knew using crystal meth could lead to extreme, sudden bursts of rage -- we just didn't think it would ever be so literal. The clip shows Jesse Pinkman, drug-peddler extraordinaire, playing a level of Rage while hallucinating about shooting chemist Gale Boetticher point-blank in the face.

While we don't know what Bethesda's strategy is with this plug, we're pretty sure it's not a great argument against the (bogus) theory that video games promote violence. Maybe it marks the beginning of Rage's new reverse-psychology tagline: Rage -- Not Even Once.

WRUP: Final Joystiq T-shirt reminder


OK, you've got until Sunday to get in your Joystiq T-shirt design.

What's everyone playing?

Spy Party preview: Turing, eat your heart out

These days, multiplayer games are all about letting the player play the way that they want to. Shooters let you customize your loadouts, racers give you a selecton of cars. If it's online, it's all about standing back and letting players determine their experience. And Spy Party creator Chris Hecker couldn't care less.

Spy Party, his multiplayer espionage game, demands that you play by its rules. It doesn't bend the rules, even in the slightest. Either you learn its complexities, or you lose. Every time. Guaranteed.

Stringer: PSN bouncing back after this year's attack

PlayStation Network has had a hell of a time with public relations this year. After the well-publicized attack on the service (which potentially exposed the personal information of millions of users), Sony has done everything it can to regain the trust and goodwill of its customers. It would seem those efforts appear are paying off, according to claims conveyed by CNET.

The site reports that Sony CEO Howard Stringer recently addressed the subject at the IFA conference in Berlin, saying that PlayStation Network is "more secure and better than ever." He added that the company is working to expand the service, which has added 3 million new customers since the attack. Furthermore, Stringer noted that PSN sales have actually increased relative to pre-attack levels.

According to Stringer, "the summer of our discontent is behind us."

With a Q? The Joystiq Game Show - 002: La-li-lu-le-LOL

Danger! Intrigue! Romance! Murder!

Will Ludwig defuse the bomb in time? Will Chris learn of Justin's plot to usurp his throne? Will Chris' evil twin brother Christophe finally steal the family fortune? What the hell is Novus Prime? And what about Scarecrow's brain?

All will be revealed during the startling conclusion of With a Q? The Joystiq Game Show - 002: La-li-lu-le-LOL!!!!!



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Hosts: Justin McElroy (@justinmcelroy), Chris Grant (@chrisgrant) and Ludwig Kietzmann (@LudwigK)
Producer: Jordan Mallory (@jordan_mallory)
Lyrics and vocals: JPHONIC
Beats: tanner4105 (@tanner4105)

Stream the show after the break.

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Sony: 'Publishers are getting the living crap kicked out of them by Microsoft'

"Publishers are getting the living crap kicked out of them by Microsoft," Rob Dyer, Sony's SVP of public relations, told Industry Gamers in a recent interview concerning Microsoft's publishing policies. But we're getting ahead of ourselves here -- Dyer was provoked by the following information from Microsoft's Content Submission and Release Policy, which forbids its games from being released first or with exclusive content on other platforms:
"Titles for Xbox 360 must ship at least simultaneously with other video game platform, and must have at least feature and content parity on-disc with the other video game platform versions in all regions where the title is available. If these conditions are not met, Microsoft reserves the right to not allow the content to be released on Xbox 360."
Xbox Europe's Chris Lewis defended this policy to Eurogamer, saying, "We're a little biased, so obviously we're going to look to protect our own space as best we can and get exclusivity." And that's where Dyer steps in.
"I think what Chris and the other representatives at Microsoft are doing is protecting an inferior technology," Dyer said. "I think they want to dumb it down and keep it as pedestrian as possible so that if you want to do anything for Blu-ray or you have extra content above 9 gigs or you want to do anything of that nature, you'd better sure as heck remember that Microsoft can't handle that."
While Microsoft tries to force path-dependence on its publishers, Sony's more open policy has earned it a relationship with Valve, which Dyer says is a stark advantage for the company and gamers alike. Microsoft has a relationship with Valve too, but it seems like more of a long-distance, second-cousin-once-removed sort of deal.

Filmmakers share the story behind Find Makarov and Operation Kingfish

Among the festivities this weekend at Call of Duty XP in Los Angeles was the premiere of the second "Find Makarov" short film, subtitled "Operation Kingfish." In case you missed it on the live stream, you can watch the short above -- it's a segment set in between Call of Duty 4 and Modern Warfare 2, featuring part of the origin story for soldiers Soap and Price.

The filmmakers from digital agency We Can Pretend and visual effects company The Junction sat down with me here at the convention to chat about how Find Makarov originally came about, how Activision contributed to this Operation Kingfish followup, and what's next for these creatives and the Call of Duty brand on film

Slavery the Game isn't a real game, is a real website, is really uncool


Slavery the Game isn't a game -- at least, we really hope it's not -- but it is a wonderful example of just how warped the Internet's sense of humor and decency is. Slavery the Game's website is horrifyingly legit at first glance, boasting a trailer, contact information, share buttons, the insignia for Xbox 360, PS3, PC and an ESRB rating of AO (Adults Only).

These are lined up at the bottom of the site, right next to the overwhelming sense of relief we felt when we realized neither 360 nor PS3 release AO titles. Further, the ESRB doesn't list a rating for anything called Slavery the Game and the proposed developer, Javelin Reds Gaming, doesn't exist. One YouTube version of the trailer credits The Creative Assembly with making Slavery the Game, but it isn't mentioned anywhere on The Creative Assembly's site. We've contacted The Creative Assembly for clarification.

We do wonder, if Slavery the Game isn't a game (and it's not; notice the lack of italics here), does it have a larger goal, or is this it; a mysterious website with a gruesome reminder that society can be a more powerful force than individual morality? We thought we already had one of those.