Wednesday, September 4, 2013

Sony Reveals Stacked TGS 2013 Lineup


 
Gamescom is done but the Tokyo Game Show is right around the corner.
As you might expect, Sony will be presenting a ton of games, as they revealed at the company's Japanese website.
Highly anticipated PlayStation 4 launch titles like Killzone: Shadow FallKnack and DriveClub will be on display, as will plenty of heavy-hitting PS3 titles. Attendees will see Beyond: Two SoulsGran Turismo 6Ace Combat Infinity and the remastered editions of Final Fantasy X/X-2. Here are the confirmed lists for the PS4, PS3 and Vita:
PlayStation 4
  • Assassin's Creed 4
  • Deep Down
  • Driveclub
  • Killzone: Shadow Fall
  • Knack
  • PlayRoom
  • Wolfenstein: The New Order
PlayStation 3
  • Ace Combat Infinity
  • Armored Core: Verdict Day
  • Batman: Arkham Origins
  • Beyond: Two Souls
  • BlazBlue: Chrono Phantasma
  • Dark Souls 2
  • Eiyuu Densetsu: Sen no Kiseki
  • Final Fantasy X/X-2 HD Remaster
  • Gran Turismo 6
  • Jikkyou Powerful Pro Yakyuu 2013
  • J-Stars Victory Vs
  • Lightning Returns: Final Fantasy XIII
  • Musou Orochi 2 Ultimate
  • Puppeteer
  • Rain
  • Rocksmith 2014 Edition
  • Sengoku Basara 4
  • Shin Sangoku Musou 7 with Musouden
  • World Soccer Winning Eleven 2014
  • Yaiba: Ninja Gaiden Z
PlayStation Vita
  • Dangan-Ronpa 1 & 2 Reload
  • Eiyuu Densetsu: Sen no Kiseki
  • God Eater 2
  • Gundam Breaker
  • Jikkyou Powerful Pro Yakyuu 2013
  • Musou Orochi 2 Ultimate
  • Shin Rorona no Atelier: Hajimari no Monogatari - Arland no Renkinjutsushi
  • Shin Sangoku Musou 7 with Musouden
  • Tearaway

Killzone Mercenary review: Hired gun

Killzone Mercenary review Deadplace Sellsword
From a superficial perspective, Killzone: Mercenary is about as rote a shooter as you'll find. It stars former soldier Arran Danner who has opted for a more lucrative life as a mercenary, battling the Helghast invasion as part of the Phantom Talon Corporation. This sets the plot up for many cliché twists and overwrought scenes of dramatic betrayal that players will see coming miles away. And yet, despite its tired storytelling, Killzone: Mercenary largely succeeds by focusing on the sort of well-polished, frenetic first-person shooter gameplay rarely see on the PlayStation Vita (though not for lack of trying).

When you first step into the world of Killzone: Mercenary, you'll notice its gorgeous graphics. There's no hyperbole in saying these are some of the best the Vita has ever seen – Killzone: Mercenary could very easily pass as an Xbox 360 or PlayStation 3 game. Fans of earlier Killzone games might find this worrying, as the series has earned a reputation for being overloaded with cutscenes that, while attractive, remove control from players for lengthy stretches of time. The developers behind Killzone: Mercenary seem to have learned their lesson on this front. Mercenary does feature periodic interludes, but they're primarily used to segue into and out of missions, and seldom last more than a few moments.

Of course, this added autonomy would mean nothing if the gameplay were not worthwhile. Thankfully, in a pure, gut-level way, Killzone: Mercenary stands alongside almost any recent shooter – for better or worse.