Saturday, May 4, 2013

Kojima: MGS Legacy Collection Just Too Massive For Xbox 360




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Well, that's what you get for using a woefully outdated software format.
The massive bundle known asMetal Gear Solid: The Legacy Collection consists of a grand total of 7 games and over 60 hours of content. And that is precisely the reason why it's exclusive to the PlayStation 3.

This collection is so huge that it actually requires two Blu-Ray discs to hold the majority of the franchise's quarter-century saga. They didn't even get it all in there; we'd probably need a third disc if they had. So on Thursday during a Kojima Productions radio broadcast, boss man Hideo Kojima clarified that The Legacy Collection would've needed 6 DVDs on the 360. We don't have an exact release date just yet, but hardcore fans are anxiously waiting already... Don't worry, it might drop in June.

To be honest, as much as I'm a supporter of multiplatform releases so all gamers can get a chance to play certain masterpieces, I'm fine with this.Metal Gear Solid's legacy is firmly planted in the PlayStation universe. I know it began on other earlier consoles but let's face it; the MGS legend is rooted in PlayStation history; it's synonymous with the brand. I know it has gone multiplatform now, but it'd almost be like having a Halo collection on the PS3. It just doesn't make much sense, I say.

Watch Dogs On PS4 Is "A Truly No Compromises Experience"


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The more we see of this game, the more encouraged we become. How about you?
Watch Dogs is a cross-generation title slated to for both the PS3 and PS4, and it seems that all versions will be available on November 19. In the meantime, check out a PlayStation "Conversation With Creators" feature that focuses on Ubisoft's upcoming blockbuster.
As revealed over at the PlayStation Blog, the video introduces you to two of the driving forces on the Watch Dogsteam: Dominic, the senior producer, and Jonathan, the creative director. The team worked in close collaboration with PlayStation so as to harness the full power of the PS4-
"This gives them the opportunity to create a truly no-compromises experience with high-resolution environment textures and advanced special effects. The game experience, much like the city you’ll get to play in, will be rich, deep, and detailed."
They want to convey what it feels like in a "hyper-connected" world, and they wish to give players "new and different ways to connect with each other." Personally, a "hyper-connected world" scares the sh** out of me but I'm obviously in the minority on that. And besides, this game should befantastic. Is it Game of the Year quality...?