Saturday, December 3, 2011

Move Has To Prove Its Worth With Hot Software In 2012


It's nice to see the PlayStation Move perfoming relatively well but in my eyes, 2012 needs to be a year for big-time, top-quality software.
Move has a few solid titles under its belt but we're missing the defining games, the titles that trigger big increases in Move sales. Maybe Sorcery can do it, but I don't think we should rely on that one promising game.
From the start, Sony said they were treating this new motion-sensing device as a peripheral for the hardcore gamer. It wasn't just about silly, simple entertainment; we'd be seeing big blockbusters with Move as the focus. But I really haven't seen that yet. Sure, some people have really enjoyed using Move for shooters (that Sharpshooter accessory seems to be popular), and there are lots of Move-compatible titles on shelves.
However, such a precise device should've resulted in AAA software for the hardcore by now, don't you think? For my money, it's a wicked precise device, although I have had some difficulty calibrating it for my shooters. Given the capability of this thing, the possibilities should be close to endless; developers could have a ball. Maybe we'll finally see the Move games that make everyone go, "see, that's why you need to have this thing! It's just awesome!"

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