See? Big publishers don't really want to deal with a new console cycle soon, either.
EA Labels boss Frank Gibeau told CVG that gamers are happy with the current generation, and he questions what a new round of machines would even be able to do.
Gibeau cited EA's own Battlefield 3 to prove that both the PlayStation 3 and Xbox 360 have plenty of juice left. And really, what might the PS4 be able to accomplish? Said Gibeau:
"It's hard for me to conceive what you would do on a PlayStation 4. The displays are already 1080p, you're already connected to the internet... You could make it faster, you could have more polys and you could up the graphics a little bit... but at what cost?
It'll be interesting to see how [Sony and Microsoft] think about it in terms of the next generation but it seems to me that customers are happy, and we're happy to build games on [360 and PS3] right now."
Gibeau went on to say that the industry has changed, and "big console transitions" just won't happen anymore. He says the lifespans of machines are much longer now, and the digital age is changing how consumers get their entertainment. But currently, the bottom line is that we can still get a lot of mileage out of the PS3 and 360. Finished Gibeau:
"One of the things that we like is that the technology is consistent, and we believe that there are still things that you can do on these systems... we haven't quite squeezed the last once of hardware horsepower out of these things, as you can see with Battlefield 3."
Like many gamers, this guy wants to "see the cycle last a little longer." And he doesn't believe consumers are "banging on the walls for a new platform." Based on what we've seen at PSXE, we'd have to say his observation is accurate.
EA Labels boss Frank Gibeau told CVG that gamers are happy with the current generation, and he questions what a new round of machines would even be able to do.
Gibeau cited EA's own Battlefield 3 to prove that both the PlayStation 3 and Xbox 360 have plenty of juice left. And really, what might the PS4 be able to accomplish? Said Gibeau:
"It's hard for me to conceive what you would do on a PlayStation 4. The displays are already 1080p, you're already connected to the internet... You could make it faster, you could have more polys and you could up the graphics a little bit... but at what cost?
It'll be interesting to see how [Sony and Microsoft] think about it in terms of the next generation but it seems to me that customers are happy, and we're happy to build games on [360 and PS3] right now."
Gibeau went on to say that the industry has changed, and "big console transitions" just won't happen anymore. He says the lifespans of machines are much longer now, and the digital age is changing how consumers get their entertainment. But currently, the bottom line is that we can still get a lot of mileage out of the PS3 and 360. Finished Gibeau:
"One of the things that we like is that the technology is consistent, and we believe that there are still things that you can do on these systems... we haven't quite squeezed the last once of hardware horsepower out of these things, as you can see with Battlefield 3."
Like many gamers, this guy wants to "see the cycle last a little longer." And he doesn't believe consumers are "banging on the walls for a new platform." Based on what we've seen at PSXE, we'd have to say his observation is accurate.
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